One the best Fallout games created by Bethesda Game Studios was created by Todd Howard and team of just over 100 employees.
Fallout fans have been starving for years, yet Xbox and Bethesda have seemingly made it worse for these same fans.
A Creature Designer who previously worked on Fallout 4 reveals a game-changing monster that was cut from the final game.
Johnson played a lot of iconic roles in Bethesda games. He voiced Boethiah, Malacath, and Molag Bal in Morrowind, Lucien ...
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GameRant on MSNFallout 4, Starfield Present Two Possible Roads if Elder Scrolls 6 Has a Settlement FeatureThe Elder Scrolls 6 will likely include a settlement feature, with Fallout 4 and Starfield offering valid and differing takes ...
As we have come to expect from Bethesda, Fallout 4 is as buggy as it is vast, and even the game’s programmers haven’t managed to squash every issue. Luckily, the game’s community has stepped ...
Fallout and Bethesda fans have been dealt a major blow in a new and disappoiting update from Xbox Game Studios.
It's mind-boggling how Todd Howard decided to remove one of the best questlines in Fallout 4, which changed the game ...
Despite having a slight existential crisis thinking about the fact that it's been a decade since I first raced a young Ciri through Kaer Morhen in The Witcher 3, that very realization got me thinking ...
"It's going to be a while as I work my way back, but I'm coming back." Some unfortune news emerged regarding voice actor Wes ...
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Iconic Bethesda voice actor Wes Johnson, who's appeared in The Elder Scrolls 5: Skyrim, Fallout 3, Starfield, and many more, ...
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