Board games weren’t always about fun—they once taught moral lessons and shaped Victorian values. But everything changed when George B. Parker turned gaming into an entertainment empire, paving the way ...
One of the key pillars is this idea of either playing historically — rewriting history ... all of the Paradox grand strategy games have evolved out of board games themselves.
Senior Seminar class engaged in Vintage Board Game Night, an evening spent examining the past through the pop culture medium of decades-old board games. “This is an example of material culture…by ...
Is the playing of games a pointless exercise or a source of vital education about the world around us? History would tell us ...
The Stellaris board game is another attempt ... key pillars is this idea of either playing historically — rewriting history, or reliving it. So drawing heavily on the source material there ...